1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
use iup_sys;
use std::ptr;
use std::ffi::CString;
use Element;
pub struct Button(*mut iup_sys::Ihandle);
impl Button {
pub fn new() -> Button {
unsafe { Button::from_raw(iup_sys::IupButton(ptr::null_mut(), ptr::null_mut())) }
}
pub fn with_title<S: Into<String>>(title: S) -> Button {
let ctitle = CString::new(title.into()).unwrap();
unsafe { Button::from_raw(iup_sys::IupButton(ctitle.as_ptr(), ptr::null_mut())) }
}
}
impl_widget!(Button, "button");
impl ::callback::MapCb for Button {}
impl ::callback::UnmapCb for Button {}
impl ::callback::GetFocusCb for Button {}
impl ::callback::KillFocusCb for Button {}
impl ::callback::EnterWindowCb for Button {}
impl ::callback::LeaveWindowCb for Button {}
impl ::callback::HelpCb for Button {}
impl ::callback::Action for Button {}
impl ::callback::button::ButtonCb for Button {}